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authorWillem Jan Palenstijn <WillemJan.Palenstijn@uantwerpen.be>2013-07-01 22:34:11 +0000
committerwpalenst <WillemJan.Palenstijn@uantwerpen.be>2013-07-01 22:34:11 +0000
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+/*
+-----------------------------------------------------------------------
+Copyright 2012 iMinds-Vision Lab, University of Antwerp
+
+Contact: astra@ua.ac.be
+Website: http://astra.ua.ac.be
+
+
+This file is part of the
+All Scale Tomographic Reconstruction Antwerp Toolbox ("ASTRA Toolbox").
+
+The ASTRA Toolbox is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+The ASTRA Toolbox is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>.
+
+-----------------------------------------------------------------------
+$Id$
+*/
+
+#ifndef _INC_ASTRA_FLOAT32DATA3DMEMORY
+#define _INC_ASTRA_FLOAT32DATA3DMEMORY
+
+#include "Globals.h"
+#include "Float32Data3D.h"
+
+namespace astra {
+
+/**
+ * This class represents a three-dimensional block of float32ing point data.
+ * It contains member functions for accessing this data and for performing
+ * elementary computations on the data.
+ * The data block is "owned" by the class, meaning that the class is
+ * responsible for deallocation of the memory involved.
+ */
+class _AstraExport CFloat32Data3DMemory : public virtual CFloat32Data3D {
+
+protected:
+
+ /** Pointer to the data block, represented as a 1-dimensional array.
+ * Note that the data memory is "owned" by this class, meaning that the
+ * class is responsible for deallocation of the memory involved.
+ * To access element (ix, iy, iz) internally, use
+ * m_pData[iz * m_iWidth * m_iHeight + iy * m_iWidth + ix]
+ */
+ float32* m_pfData;
+
+ /** Array of float32 pointers, each pointing to a single row
+ * in the m_pfData memory block.
+ * To access element (ix, iy, iz) internally, use m_ppfDataRowInd[iz * m_iHeight + iy][ix]
+ */
+ float32** m_ppfDataRowInd;
+
+ /** Array of float32 pointers, each pointing to a single slice
+ * in the m_pfData memory block.
+ * To access element (ix, iy, iz) internally, use m_pppfDataSliceInd[iz][iy][ix]
+ */
+ float32*** m_pppfDataSliceInd;
+
+ float32 m_fGlobalMin; ///< minimum value of the data
+ float32 m_fGlobalMax; ///< maximum value of the data
+
+ /** Allocate memory for m_pfData, m_ppfDataRowInd and m_pppfDataSliceInd arrays.
+ *
+ * The allocated block consists of m_iSize float32s. The block is
+ * not cleared after allocation and its contents is undefined.
+ * This function may NOT be called if memory has already been allocated.
+ */
+ void _allocateData();
+
+ /** Free memory for m_pfData, m_ppfDataRowInd and m_pppfDataSliceInd arrays.
+ *
+ * This function may ONLY be called if the memory for both blocks has been
+ * allocated before.
+ */
+ void _freeData();
+
+ /** Clear all member variables, setting all numeric variables to 0 and all pointers to NULL.
+ */
+ void _clear();
+
+ /** Un-initialize the object, bringing it back in the unitialized state.
+ */
+ void _unInit();
+
+ /** Find the minimum and maximum data value and store them in
+ * m_fGlobalMin and m_fGlobalMax
+ */
+ void _computeGlobalMinMax();
+
+ /** Initialization. Initializes an instance of the CFloat32Data3DMemory class, without filling the data block.
+ * Can only be called by derived classes.
+ *
+ * Initializes an instance of the CFloat32Data3DMemory class. Memory is allocated for the
+ * data block. The allocated memory is not cleared and its contents after
+ * construction is undefined. Initialization may be followed by a call to
+ * copyData() to fill the memory block. If the object has been initialized before, the
+ * object is reinitialized and memory is freed and reallocated if necessary.
+ * This function does not set m_bInitialized to true if everything is ok.
+ *
+ * @param _iWidth width of the 3D data (x-axis), must be > 0
+ * @param _iHeight height of the 3D data (y-axis), must be > 0
+ * @param _iDepth depth of the 3D data (z-axis), must be > 0
+ * @return initialization of the base class successfull
+ */
+ bool _initialize(int _iWidth, int _iHeight, int _iDepth);
+
+ /** Initialization. Initializes an instance of the CFloat32Data3DMemory class with initialization of the data block.
+ * Can only be called by derived classes.
+ *
+ * Initializes an instance of the CFloat32Data3DMemory class. Memory
+ * is allocated for the data block and the contents of the memory pointed to by
+ * _pfData is copied into the allocated memory. If the object has been initialized before, the
+ * object is reinitialized and memory is freed and reallocated if necessary.
+ * This function does not set m_bInitialized to true if everything is ok.
+ *
+ * @param _iWidth width of the 2D data (x-axis), must be > 0
+ * @param _iHeight height of the 2D data (y-axis), must be > 0
+ * @param _iDepth depth of the 2D data (z-axis), must be > 0
+ * @param _pfData pointer to a one-dimensional float32 data block
+ * @return initialization of the base class successfull
+ */
+ bool _initialize(int _iWidth, int _iHeight, int _iDepth, const float32* _pfData);
+
+ /** Initialization. Initializes an instance of the CFloat32Data3DMemory class with initialization of the data block.
+ * Can only be called by derived classes.
+ *
+ * Initializes an instance of the CFloat32Data3DMemory class. Memory
+ * is allocated for the data block and the contents of the memory pointed to by
+ * _pfData is copied into the allocated memory. If the object has been initialized before, the
+ * object is reinitialized and memory is freed and reallocated if necessary.
+ * This function does not set m_bInitialized to true if everything is ok.
+ *
+ * @param _iWidth width of the 2D data (x-axis), must be > 0
+ * @param _iHeight height of the 2D data (y-axis), must be > 0
+ * @param _iDepth depth of the 2D data (z-axis), must be > 0
+ * @param _fScalar scalar value to fill the data
+ * @return initialization of the base class successfull
+ */
+ bool _initialize(int _iWidth, int _iHeight, int _iDepth, float32 _fScalar);
+
+public:
+
+ /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL.
+ *
+ * If an object is constructed using this default constructor, it must always be followed by a call
+ * to one of the initialize() methods before the object can be used. Any use before calling init() is not allowed,
+ * except calling the member function isInitialized().
+ *
+ */
+ CFloat32Data3DMemory();
+
+ /** Destructor. Free allocated memory
+ */
+ virtual ~CFloat32Data3DMemory();
+
+ /** Copy the data block pointed to by _pfData to the data block pointed to by m_pfData.
+ * The pointer _pfData must point to a block of m_iSize float32s.
+ *
+ * @param _pfData source data block
+ * @param _iSize total number of data elements, must be equal to the allocated size of the object.
+ */
+ void copyData(const float32* _pfData, size_t _iSize);
+
+ /** Set each element of the data to a specified scalar value.
+ *
+ * @param _fScalar scalar value
+ */
+ void setData(float32 _fScalar);
+
+ /** Set all data to zero
+ */
+ void clearData();
+
+ /** Get a pointer to the data block, represented as a 1-dimensional
+ * array of float32 values. The data memory is still "owned" by the
+ * CFloat32Data3DMemory instance; this memory may NEVER be freed by the
+ * caller of this function. If changes are made to this data, the
+ * function updateStatistics() should be called after completion of
+ * all changes.
+ *
+ * @return pointer to the 1-dimensional 32-bit floating point data block
+ */
+ float32* getData();
+
+ /** Get a const pointer to the data block, represented as a 1-dimensional
+ * array of float32 values. The data memory is still "owned" by the
+ * CFloat32Data3DMemory instance; this memory may NEVER be freed by the
+ * caller of this function. If changes are made to this data, the
+ * function updateStatistics() should be called after completion of
+ * all changes.
+ *
+ * @return pointer to the 1-dimensional 32-bit floating point data block
+ */
+ const float32* getDataConst() const;
+
+ /** Get a float32*** to the data block, represented as a 3-dimensional array of float32 values.
+ *
+ * After the call p = getData3D(), use p[iz][iy][ix] to access element (ix, iy, iz).
+ * The data memory and pointer array are still "owned" by the CFloat32Data3DMemory
+ * instance; this memory may NEVER be freed by the caller of this function.
+ * If changes are made to this data, the function updateStatistics()
+ * should be called after completion of all changes.
+ *
+ * @return pointer to the 3-dimensional 32-bit floating point data block
+ */
+ float32*** getData3D();
+
+ /** Get a const float32*** to the data block, represented as a 3-dimensional array of float32 values.
+ *
+ * After the call p = getData3D(), use p[iy][ix] to access element (ix, iy, iz).
+ * The data memory and pointer array are still "owned" by the CFloat32Data3DMemory
+ * instance; this memory may NEVER be freed by the caller of this function.
+ * If changes are made to this data, the function updateStatistics()
+ * should be called after completion of all changes.
+ *
+ * @return pointer to the 3-dimensional 32-bit floating point data block
+ */
+ const float32*** getData3DConst() const;
+
+ /** Update data statistics, such as minimum and maximum value, after the data has been modified.
+ */
+ virtual void updateStatistics();
+
+ /** Get the minimum value in the data block.
+ * If the data has been changed after construction, the function
+ * updateStatistics() must be called at least once before
+ * a query can be made on this value.
+ *
+ * @return minimum value in the data block
+ */
+ virtual float32 getGlobalMin() const;
+
+ /** Get the maximum value in the data block
+ * If the data has been changed after construction, the function
+ * updateStatistics() must be called at least once before
+ * a query can be made on this value.
+ *
+ * @return maximum value in the data block
+ */
+ virtual float32 getGlobalMax() const;
+
+ /** which type is this class?
+ *
+ * @return DataType: ASTRA_DATATYPE_FLOAT32_PROJECTION or
+ * ASTRA_DATATYPE_FLOAT32_VOLUME
+ */
+ virtual EDataType getType() const;
+
+ /**
+ * Clamp data to minimum value
+ *
+ * @param _fMin minimum value
+ * @return l-value
+ */
+ virtual CFloat32Data3D& clampMin(float32& _fMin);
+
+ /**
+ * Clamp data to maximum value
+ *
+ * @param _fMax maximum value
+ * @return l-value
+ */
+ virtual CFloat32Data3D& clampMax(float32& _fMax);
+};
+
+
+//----------------------------------------------------------------------------------------
+// Inline member functions
+//----------------------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------------------
+// Get the type of this object.
+inline CFloat32Data3DMemory::EDataType CFloat32Data3DMemory::getType() const
+{
+ return BASE;
+}
+
+//----------------------------------------------------------------------------------------
+// Get the minimum value in the data block.
+inline float32 CFloat32Data3DMemory::getGlobalMin() const
+{
+ ASTRA_ASSERT(m_bInitialized);
+ return m_fGlobalMin;
+}
+
+//----------------------------------------------------------------------------------------
+// Get the maximum value in the data block
+inline float32 CFloat32Data3DMemory::getGlobalMax() const
+{
+ ASTRA_ASSERT(m_bInitialized);
+ return m_fGlobalMax;
+}
+
+//----------------------------------------------------------------------------------------
+// Get a pointer to the data block, represented as a 1-dimensional array of float32 values.
+inline float32* CFloat32Data3DMemory::getData()
+{
+ ASTRA_ASSERT(m_bInitialized);
+ return m_pfData;
+}
+
+//----------------------------------------------------------------------------------------
+// Get a const pointer to the data block, represented as a 1-dimensional array of float32 values.
+inline const float32* CFloat32Data3DMemory::getDataConst() const
+{
+ ASTRA_ASSERT(m_bInitialized);
+ return (const float32*)m_pfData;
+}
+
+//----------------------------------------------------------------------------------------
+// Get a float32** to the data block, represented as a 3-dimensional array of float32 values.
+inline float32*** CFloat32Data3DMemory::getData3D()
+{
+ ASTRA_ASSERT(m_bInitialized);
+ return m_pppfDataSliceInd;
+}
+
+//----------------------------------------------------------------------------------------
+// Get a const float32** to the data block, represented as a 3-dimensional array of float32 values.
+inline const float32*** CFloat32Data3DMemory::getData3DConst() const
+{
+ ASTRA_ASSERT(m_bInitialized);
+ return (const float32***)m_pppfDataSliceInd;
+}
+//----------------------------------------------------------------------------------------
+
+} // end namespace astra
+
+#endif // _INC_ASTRA_FLOAT32DATA2D