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authorWillem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>2017-10-12 15:17:10 +0200
committerWillem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>2017-10-12 15:17:10 +0200
commit08df6c4167118e0a3b5f128078f9c13f206a171a (patch)
tree0883b5967008e83fb1ae3f0a00bd675bba7116b4 /include/astra/ParallelBeamLinearKernelProjector2D.inl
parent5ad3d86b6e2c39de7465186ec8702053a82b6152 (diff)
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Fix some warnings
Diffstat (limited to 'include/astra/ParallelBeamLinearKernelProjector2D.inl')
-rw-r--r--include/astra/ParallelBeamLinearKernelProjector2D.inl151
1 files changed, 75 insertions, 76 deletions
diff --git a/include/astra/ParallelBeamLinearKernelProjector2D.inl b/include/astra/ParallelBeamLinearKernelProjector2D.inl
index d2c529f..61e4973 100644
--- a/include/astra/ParallelBeamLinearKernelProjector2D.inl
+++ b/include/astra/ParallelBeamLinearKernelProjector2D.inl
@@ -51,80 +51,80 @@ void CParallelBeamLinearKernelProjector2D::projectSingleRay(int _iProjection, in
//----------------------------------------------------------------------------------------
-// PROJECT BLOCK - vector projection geometry
-//
-// Kernel limitations: isotropic pixels (PixelLengthX == PixelLengthY)
-//
-// For each angle/detector pair:
-//
-// Let D=(Dx,Dy) denote the centre of the detector (point) in volume coordinates, and
-// let R=(Rx,Ry) denote the direction of the ray (vector).
-//
-// For mainly vertical rays (|Rx|<=|Ry|),
-// let E=(Ex,Ey) denote the centre of the most upper left pixel:
-// E = (WindowMinX + PixelLengthX/2, WindowMaxY - PixelLengthY/2),
-// and let F=(Fx,Fy) denote a vector to the next pixel
-// F = (PixelLengthX, 0)
-//
-// The intersection of the ray (D+aR) with the centre line of the upper row of pixels (E+bF) is
-// { Dx + a*Rx = Ex + b*Fx
-// { Dy + a*Ry = Ey + b*Fy
-// Solving for (a,b) results in:
-// a = (Ey + b*Fy - Dy)/Ry
-// = (Ey - Dy)/Ry
-// b = (Dx + a*Rx - Ex)/Fx
-// = (Dx + (Ey - Dy)*Rx/Ry - Ex)/Fx
-//
-// Define c as the x-value of the intersection of the ray with the upper row in pixel coordinates.
-// c = b
-//
-// The intersection of the ray (D+aR) with the centre line of the second row of pixels (E'+bF) with
-// E'=(WindowMinX + PixelLengthX/2, WindowMaxY - 3*PixelLengthY/2)
-// expressed in x-value pixel coordinates is
-// c' = (Dx + (Ey' - Dy)*Rx/Ry - Ex)/Fx.
-// And thus:
-// deltac = c' - c = (Dx + (Ey' - Dy)*Rx/Ry - Ex)/Fx - (Dx + (Ey - Dy)*Rx/Ry - Ex)/Fx
-// = [(Ey' - Dy)*Rx/Ry - (Ey - Dy)*Rx/Ry]/Fx
-// = [Ey' - Ey]*(Rx/Ry)/Fx
-// = [Ey' - Ey]*(Rx/Ry)/Fx
-// = -PixelLengthY*(Rx/Ry)/Fx.
-//
-// Given c on a certain row, its pixel directly on its left (col), and the distance (offset) to it, can be found:
-// col = floor(c)
-// offset = c - col
-//
-// The index of this pixel is
-// volumeIndex = row * colCount + col
-//
-// The projection kernel is defined by
-//
-// LengthPerRow
-// /|\
-// / | \
-// __/ | \__ 0
-// p0 p1 p2
-//
-// And thus
-// W_(rayIndex,volIndex) = (1 - offset) * lengthPerRow
-// W_(rayIndex,volIndex+1) = offset * lengthPerRow
-//
-//
-// Mainly horizontal rays (|Rx|<=|Ry|) are handled in a similar fashion:
-//
-// E = (WindowMinX + PixelLengthX/2, WindowMaxY - PixelLengthY/2),
-// F = (0, -PixelLengthX)
-//
-// a = (Ex + b*Fx - Dx)/Rx = (Ex - Dx)/Rx
-// b = (Dy + a*Ry - Ey)/Fy = (Dy + (Ex - Dx)*Ry/Rx - Ey)/Fy
-// r = b
-// deltar = PixelLengthX*(Ry/Rx)/Fy.
-// row = floor(r+1/2)
-// offset = r - row
-// LengthPerCol = pixelLengthY * sqrt(Rx^2+Ry^2) / |Rx|
-//
-// W_(rayIndex,volIndex) = (1 - offset) * lengthPerCol
-// W_(rayIndex,volIndex+colcount) = offset * lengthPerCol
-//
+/* PROJECT BLOCK - vector projection geometry
+
+ Kernel limitations: isotropic pixels (PixelLengthX == PixelLengthY)
+
+ For each angle/detector pair:
+
+ Let D=(Dx,Dy) denote the centre of the detector (point) in volume coordinates, and
+ let R=(Rx,Ry) denote the direction of the ray (vector).
+
+ For mainly vertical rays (|Rx|<=|Ry|),
+ let E=(Ex,Ey) denote the centre of the most upper left pixel:
+ E = (WindowMinX + PixelLengthX/2, WindowMaxY - PixelLengthY/2),
+ and let F=(Fx,Fy) denote a vector to the next pixel
+ F = (PixelLengthX, 0)
+
+ The intersection of the ray (D+aR) with the centre line of the upper row of pixels (E+bF) is
+ { Dx + a*Rx = Ex + b*Fx
+ { Dy + a*Ry = Ey + b*Fy
+ Solving for (a,b) results in:
+ a = (Ey + b*Fy - Dy)/Ry
+ = (Ey - Dy)/Ry
+ b = (Dx + a*Rx - Ex)/Fx
+ = (Dx + (Ey - Dy)*Rx/Ry - Ex)/Fx
+
+ Define c as the x-value of the intersection of the ray with the upper row in pixel coordinates.
+ c = b
+
+ The intersection of the ray (D+aR) with the centre line of the second row of pixels (E'+bF) with
+ E'=(WindowMinX + PixelLengthX/2, WindowMaxY - 3*PixelLengthY/2)
+ expressed in x-value pixel coordinates is
+ c' = (Dx + (Ey' - Dy)*Rx/Ry - Ex)/Fx.
+ And thus:
+ deltac = c' - c = (Dx + (Ey' - Dy)*Rx/Ry - Ex)/Fx - (Dx + (Ey - Dy)*Rx/Ry - Ex)/Fx
+ = [(Ey' - Dy)*Rx/Ry - (Ey - Dy)*Rx/Ry]/Fx
+ = [Ey' - Ey]*(Rx/Ry)/Fx
+ = [Ey' - Ey]*(Rx/Ry)/Fx
+ = -PixelLengthY*(Rx/Ry)/Fx.
+
+ Given c on a certain row, its pixel directly on its left (col), and the distance (offset) to it, can be found:
+ col = floor(c)
+ offset = c - col
+
+ The index of this pixel is
+ volumeIndex = row * colCount + col
+
+ The projection kernel is defined by
+
+ LengthPerRow
+ /|\
+ / | \
+ __/ | \__ 0
+ p0 p1 p2
+
+ And thus
+ W_(rayIndex,volIndex) = (1 - offset) * lengthPerRow
+ W_(rayIndex,volIndex+1) = offset * lengthPerRow
+
+
+ Mainly horizontal rays (|Rx|<=|Ry|) are handled in a similar fashion:
+
+ E = (WindowMinX + PixelLengthX/2, WindowMaxY - PixelLengthY/2),
+ F = (0, -PixelLengthX)
+
+ a = (Ex + b*Fx - Dx)/Rx = (Ex - Dx)/Rx
+ b = (Dy + a*Ry - Ey)/Fy = (Dy + (Ex - Dx)*Ry/Rx - Ey)/Fy
+ r = b
+ deltar = PixelLengthX*(Ry/Rx)/Fy.
+ row = floor(r+1/2)
+ offset = r - row
+ LengthPerCol = pixelLengthY * sqrt(Rx^2+Ry^2) / |Rx|
+
+ W_(rayIndex,volIndex) = (1 - offset) * lengthPerCol
+ W_(rayIndex,volIndex+colcount) = offset * lengthPerCol
+*/
template <typename Policy>
void CParallelBeamLinearKernelProjector2D::projectBlock_internal(int _iProjFrom, int _iProjTo, int _iDetFrom, int _iDetTo, Policy& p)
{
@@ -143,13 +143,12 @@ void CParallelBeamLinearKernelProjector2D::projectBlock_internal(int _iProjFrom,
const float32 inv_pixelLengthY = 1.0f / pixelLengthY;
const int colCount = m_pVolumeGeometry->getGridColCount();
const int rowCount = m_pVolumeGeometry->getGridRowCount();
- const int detCount = pVecProjectionGeometry->getDetectorCount();
// loop angles
for (int iAngle = _iProjFrom; iAngle < _iProjTo; ++iAngle) {
// variables
- float32 Dx, Dy, Ex, Ey, x, y, c, r, deltac, deltar, offset;
+ float32 Dx, Dy, Ex, Ey, c, r, deltac, deltar, offset;
float32 RxOverRy, RyOverRx, lengthPerRow, lengthPerCol;
int iVolumeIndex, iRayIndex, row, col, iDetector;