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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2014-12-01 11:58:21 +0100 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-01-19 11:16:25 +0100 |
commit | ed56403b30389501d1df7fbbeb763abbe7b09654 (patch) | |
tree | 9845e80c5454143cd41dbd012914a00a1b5d2e77 /include/astra/VolumeGeometry3D.h | |
parent | 44442e9e3212d0f4f72e41bc94e935d0b2dd7033 (diff) | |
download | astra-ed56403b30389501d1df7fbbeb763abbe7b09654.tar.gz astra-ed56403b30389501d1df7fbbeb763abbe7b09654.tar.bz2 astra-ed56403b30389501d1df7fbbeb763abbe7b09654.tar.xz astra-ed56403b30389501d1df7fbbeb763abbe7b09654.zip |
Fix whitespace
Diffstat (limited to 'include/astra/VolumeGeometry3D.h')
-rw-r--r-- | include/astra/VolumeGeometry3D.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/include/astra/VolumeGeometry3D.h b/include/astra/VolumeGeometry3D.h index 7354f33..eba0a92 100644 --- a/include/astra/VolumeGeometry3D.h +++ b/include/astra/VolumeGeometry3D.h @@ -104,7 +104,7 @@ protected: float32 m_fPixelLengthZ; ///< Depth of a single pixel, in unit lengths. float32 m_fPixelArea; ///< Area of a single pixel, in unit lengths squared. - float32 m_fDivPixelLengthX; ///< 1/m_fPixelLengthX, used for fast division. + float32 m_fDivPixelLengthX; ///< 1/m_fPixelLengthX, used for fast division. float32 m_fDivPixelLengthY; ///< 1/m_fPixelLengthY, used for fast division. float32 m_fDivPixelLengthZ; ///< 1/m_fPixelLengthZ, used for fast division. @@ -127,7 +127,7 @@ protected: public: - /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL. + /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL. * * If an object is constructed using this default constructor, it must always be followed by a call * to one of the init() methods before the object can be used. Any use before calling init() is not allowed, @@ -240,7 +240,7 @@ public: */ bool isInitialized() const; - /** Return true if this geometry instance is the same as the one specified. + /** Return true if this geometry instance is the same as the one specified. * * @return true if this geometry instance is the same as the one specified. */ @@ -318,37 +318,37 @@ public: */ float32 getPixelArea() const; - /** Get the minimal X-coordinate in the volume window. + /** Get the minimal X-coordinate in the volume window. * * @return Minimal X-coordinate in the volume window. */ float32 getWindowMinX() const; - /** Get the minimal Y-coordinate in the volume window. + /** Get the minimal Y-coordinate in the volume window. * * @return Minimal Y-coordinate in the volume window. */ float32 getWindowMinY() const; - /** Get the minimal Z-coordinate in the volume window. + /** Get the minimal Z-coordinate in the volume window. * * @return Minimal Z-coordinate in the volume window. */ float32 getWindowMinZ() const; - /** Get the maximal X-coordinate in the volume window. + /** Get the maximal X-coordinate in the volume window. * * @return Maximal X-coordinate in the volume window. */ float32 getWindowMaxX() const; - /** Get the maximal Y-coordinate in the volume window. + /** Get the maximal Y-coordinate in the volume window. * * @return Maximal Y-coordinate in the volume window. */ float32 getWindowMaxY() const; - /** Get the maximal Z-coordinate in the volume window. + /** Get the maximal Z-coordinate in the volume window. * * @return Maximal Z-coordinate in the volume window. */ @@ -360,7 +360,7 @@ public: * @param _iPixelCol Column index of the pixel, in the interval [0..getGridColCount()-1]. * @param _iPixelSlice Slice index of the pixel, in the interval [0..getGridSliceCount()-1]. * @return Computed index of the pixel, in the interval [0..getGridTotCount()-1]. - */ + */ int pixelRowColSliceToIndex(int _iPixelRow, int _iPixelCol, int _iPixelSlice) const; /** Convert a pixel index (from the interval [0..getGridTotCount()-1] to row, column and slice index. @@ -440,7 +440,7 @@ public: * @param _fCoordX X-coordinate. * @return If the X-coordinate falls within a column of the volume grid, the column index is returned. * Otherwise, a value of -1 is returned. - */ + */ int coordXToCol(float32 _fCoordX) const; /** Convert a Y-coordinate to a row index in the volume grid. @@ -448,7 +448,7 @@ public: * @param _fCoordY Y-coordinate * @return If the Y-coordinate falls within a row of the volume grid, the row index is returned. * Otherwise, a value of -1 is returned. - */ + */ int coordYToRow(float32 _fCoordY) const; /** Convert a Z-coordinate to a slice index in the volume grid. @@ -456,7 +456,7 @@ public: * @param _fCoordZ Z-coordinate * @return If the Z-coordinate falls within a slice of the volume grid, the slice index is returned. * Otherwise, a value of -1 is returned. - */ + */ int coordZToSlice(float32 _fCoordZ) const; /** Convert an X-coordinate to a column index in the volume grid. @@ -464,7 +464,7 @@ public: * @param _fCoordX X-coordinate. * @return If the X-coordinate falls within a column of the volume grid, the column index is returned. * Otherwise, a value of -1 is returned. - */ + */ float32 coordXToColFloat(float32 _fCoordX) const; /** Convert a Y-coordinate to a row index in the volume grid. @@ -472,7 +472,7 @@ public: * @param _fCoordY Y-coordinate * @return If the Y-coordinate falls within a row of the volume grid, the row index is returned. * Otherwise, a value of -1 is returned. - */ + */ float32 coordYToRowFloat(float32 _fCoordY) const; /** Convert a Z-coordinate to a slice index in the volume grid. @@ -480,7 +480,7 @@ public: * @param _fCoordZ Z-coordinate * @return If the Z-coordinate falls within a slice of the volume grid, the slice index is returned. * Otherwise, a value of -1 is returned. - */ + */ float32 coordZToSliceFloat(float32 _fCoordZ) const; CVolumeGeometry2D * createVolumeGeometry2D() const; |