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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-05-13 11:56:24 +0200 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-05-13 11:56:24 +0200 |
commit | de30f7538a865a2ee7acb7dd8294fb6cdc4f98be (patch) | |
tree | ba11189e6e83e83e73167518b45641fc287c8eda /src/Float32ProjectionData2D.cpp | |
parent | 6504cffdbe74d9b671222a7ec24b26fbb4f871f0 (diff) | |
parent | 86ad56f005d9d3871f654390739459d5634dd5d5 (diff) | |
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Merge branch 'master'
Diffstat (limited to 'src/Float32ProjectionData2D.cpp')
-rw-r--r-- | src/Float32ProjectionData2D.cpp | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/Float32ProjectionData2D.cpp b/src/Float32ProjectionData2D.cpp index 85e0cdd..f7f83e3 100644 --- a/src/Float32ProjectionData2D.cpp +++ b/src/Float32ProjectionData2D.cpp @@ -75,6 +75,16 @@ CFloat32ProjectionData2D::CFloat32ProjectionData2D(const CFloat32ProjectionData2 m_bInitialized = true; } +//---------------------------------------------------------------------------------------- +// Create an instance of the CFloat32ProjectionData2D class with pre-allocated data +CFloat32ProjectionData2D::CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory) +{ + m_bInitialized = false; + m_bInitialized = initialize(_pGeometry, _pCustomMemory); +} + + + // Assignment operator CFloat32ProjectionData2D& CFloat32ProjectionData2D::operator=(const CFloat32ProjectionData2D& _other) @@ -119,6 +129,15 @@ bool CFloat32ProjectionData2D::initialize(CProjectionGeometry2D* _pGeometry, flo } //---------------------------------------------------------------------------------------- +// Initialization +bool CFloat32ProjectionData2D::initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory) +{ + m_pGeometry = _pGeometry->clone(); + m_bInitialized = _initialize(m_pGeometry->getDetectorCount(), m_pGeometry->getProjectionAngleCount(), _pCustomMemory); + return m_bInitialized; +} + +//---------------------------------------------------------------------------------------- // Destructor CFloat32ProjectionData2D::~CFloat32ProjectionData2D() { |