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-rw-r--r--cuda/3d/fdk.cu10
1 files changed, 5 insertions, 5 deletions
diff --git a/cuda/3d/fdk.cu b/cuda/3d/fdk.cu
index d439d9b..883187d 100644
--- a/cuda/3d/fdk.cu
+++ b/cuda/3d/fdk.cu
@@ -71,9 +71,9 @@ static bool bindProjDataTexture(const cudaArray* array)
{
cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc<float>();
- gT_coneProjTexture.addressMode[0] = cudaAddressModeClamp;
- gT_coneProjTexture.addressMode[1] = cudaAddressModeClamp;
- gT_coneProjTexture.addressMode[2] = cudaAddressModeClamp;
+ gT_coneProjTexture.addressMode[0] = cudaAddressModeBorder;
+ gT_coneProjTexture.addressMode[1] = cudaAddressModeBorder;
+ gT_coneProjTexture.addressMode[2] = cudaAddressModeBorder;
gT_coneProjTexture.filterMode = cudaFilterModeLinear;
gT_coneProjTexture.normalized = false;
@@ -120,8 +120,8 @@ __global__ void devBP_FDK(void* D_volData, unsigned int volPitch, int startAngle
float fY = Y - 0.5f*dims.iVolY + 0.5f;
float fZ = startZ - 0.5f*dims.iVolZ + 0.5f - fSrcZ;
- const float fU_base = 0.5f*dims.iProjU - 0.5f + 1.5f;
- const float fV_base = 0.5f*dims.iProjV - 0.5f + 1.5f + (fDetZ-fSrcZ);
+ const float fU_base = 0.5f*dims.iProjU - 0.5f + 0.5f;
+ const float fV_base = 0.5f*dims.iProjV - 0.5f + 0.5f + (fDetZ-fSrcZ);
// Note re. fZ/rV_base: the computations below are all relative to the
// optical axis, so we do the Z-adjustments beforehand.