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-rw-r--r--include/astra/Float32ProjectionData2D.h25
-rw-r--r--include/astra/Float32VolumeData2D.h25
2 files changed, 50 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData2D.h b/include/astra/Float32ProjectionData2D.h
index 7461491..bb99f4b 100644
--- a/include/astra/Float32ProjectionData2D.h
+++ b/include/astra/Float32ProjectionData2D.h
@@ -101,6 +101,19 @@ public:
* Copy constructor
*/
CFloat32ProjectionData2D(const CFloat32ProjectionData2D& _other);
+
+ /** Constructor. Create an instance of the CFloat32ProjectionData2D class with pre-allocated memory.
+ *
+ * Creates an instance of the CFloat32ProjectionData2D class. Memory
+ * is pre-allocated and passed via the abstract CFloat32CustomMemory handle
+ * class. The handle will be deleted when the memory can be freed.
+ * You should override the destructor to provide custom behaviour on free.
+ *
+ * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class.
+ * @param _pCustomMemory custom memory handle
+ *
+ */
+ CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory);
/**
* Assignment operator
@@ -148,6 +161,18 @@ public:
* @param _fScalar scalar value to be put at each index.
*/
bool initialize(CProjectionGeometry2D* _pGeometry, float32 _fScalar);
+
+ /** Initialization. Initializes an instance of the CFloat32ProjectionData2D class with pre-allocated memory.
+ *
+ * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle
+ * class. The handle will be deleted when the memory can be freed.
+ * You should override the destructor to provide custom behaviour on free.
+ *
+ * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class.
+ * @param _pCustomMemory custom memory handle
+ *
+ */
+ bool initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory);
/** Get the number of detectors.
*
diff --git a/include/astra/Float32VolumeData2D.h b/include/astra/Float32VolumeData2D.h
index 4f44a8c..abecebf 100644
--- a/include/astra/Float32VolumeData2D.h
+++ b/include/astra/Float32VolumeData2D.h
@@ -92,6 +92,19 @@ public:
* Copy constructor
*/
CFloat32VolumeData2D(const CFloat32VolumeData2D& _other);
+
+ /** Constructor. Create an instance of the CFloat32VolumeData2D class with pre-allocated memory.
+ *
+ * Creates an instance of the CFloat32VolumeData2D class. Memory
+ * is pre-allocated and passed via the abstract CFloat32CustomMemory handle
+ * class. The handle will be deleted when the memory can be freed.
+ * You should override the destructor to provide custom behaviour on free.
+ *
+ * @param _pGeometry Volume Geometry object. This object will be HARDCOPIED into this class.
+ * @param _pCustomMemory custom memory handle
+ *
+ */
+ CFloat32VolumeData2D(CVolumeGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory);
/**
* Assignment operator
@@ -132,6 +145,18 @@ public:
* @param _fScalar scalar value to be put at each index.
*/
bool initialize(CVolumeGeometry2D* _pGeometry, float32 _fScalar);
+
+ /** Initialization. Initializes an instance of the CFloat32VolumeData2D class with pre-allocated memory.
+ *
+ * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle
+ * class. The handle will be deleted when the memory can be freed.
+ * You should override the destructor to provide custom behaviour on free.
+ *
+ * @param _pGeometry Volume Geometry object. This object will be HARDCOPIED into this class.
+ * @param _pCustomMemory custom memory handle
+ *
+ */
+ bool initialize(CVolumeGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory);
/** Destructor.
*/