diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/CudaFilteredBackProjectionAlgorithm.cpp | 8 | ||||
-rw-r--r-- | src/Float32ProjectionData3D.cpp | 36 | ||||
-rw-r--r-- | src/ReconstructionAlgorithm3D.cpp | 1 |
3 files changed, 24 insertions, 21 deletions
diff --git a/src/CudaFilteredBackProjectionAlgorithm.cpp b/src/CudaFilteredBackProjectionAlgorithm.cpp index aac96d6..6353c46 100644 --- a/src/CudaFilteredBackProjectionAlgorithm.cpp +++ b/src/CudaFilteredBackProjectionAlgorithm.cpp @@ -189,9 +189,7 @@ bool CCudaFilteredBackProjectionAlgorithm::initialize(const Config& _cfg) m_pFBP = new AstraFBP; m_bAstraFBPInit = false; - // success - m_bIsInitialized = true; - return m_bIsInitialized; + return check(); } bool CCudaFilteredBackProjectionAlgorithm::initialize(CFloat32ProjectionData2D * _pSinogram, CFloat32VolumeData2D * _pReconstruction, E_FBPFILTER _eFilter, const float * _pfFilter /* = NULL */, int _iFilterWidth /* = 0 */, int _iGPUIndex /* = 0 */, float _fFilterParameter /* = -1.0f */) @@ -241,7 +239,7 @@ bool CCudaFilteredBackProjectionAlgorithm::initialize(CFloat32ProjectionData2D * m_fFilterParameter = _fFilterParameter; - return m_bIsInitialized; + return check(); } void CCudaFilteredBackProjectionAlgorithm::run(int _iNrIterations /* = 0 */) @@ -361,7 +359,7 @@ bool CCudaFilteredBackProjectionAlgorithm::check() ASTRA_CONFIG_CHECK(m_pReconstruction->isInitialized(), "FBP_CUDA", "Reconstruction Data Object Not Initialized."); // check gpu index - ASTRA_CONFIG_CHECK(m_iGPUIndex >= -1, "FBP_CUDA", "GPUIndex must be a non-negative integer."); + ASTRA_CONFIG_CHECK(m_iGPUIndex >= -1, "FBP_CUDA", "GPUIndex must be a non-negative integer or -1."); // check pixel supersampling ASTRA_CONFIG_CHECK(m_iPixelSuperSampling >= 0, "FBP_CUDA", "PixelSuperSampling must be a non-negative integer."); diff --git a/src/Float32ProjectionData3D.cpp b/src/Float32ProjectionData3D.cpp index 2bd0447..680ad55 100644 --- a/src/Float32ProjectionData3D.cpp +++ b/src/Float32ProjectionData3D.cpp @@ -53,13 +53,13 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator+=(const CFloat32Pro CProjectionGeometry3D * pThisGeometry = getGeometry(); int iProjectionCount = pThisGeometry->getProjectionCount(); + int iDetectorCount = pThisGeometry->getDetectorTotCount(); #ifdef _DEBUG CProjectionGeometry3D * pDataGeometry = _data.getGeometry(); - int iThisProjectionDetectorCount = pThisGeometry->getDetectorRowCount() * pThisGeometry->getDetectorColCount(); - int iDataProjectionDetectorCount = pDataGeometry->getDetectorRowCount() * pDataGeometry->getDetectorColCount(); + int iDataProjectionDetectorCount = pDataGeometry->getDetectorTotCount(); ASTRA_ASSERT(iProjectionCount == pDataGeometry->getProjectionCount()); - ASTRA_ASSERT(iThisProjectionDetectorCount == iDataProjectionDetectorCount); + ASTRA_ASSERT(iDetectorCount == iDataProjectionDetectorCount); #endif for(int iProjectionIndex = 0; iProjectionIndex < iProjectionCount; iProjectionIndex++) @@ -67,7 +67,7 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator+=(const CFloat32Pro CFloat32VolumeData2D * pThisProjection = fetchProjection(iProjectionIndex); CFloat32VolumeData2D * pDataProjection = _data.fetchProjection(iProjectionIndex); - for(int iDetectorIndex = 0; iDetectorIndex < iDetectorIndex; iDetectorIndex++) + for(int iDetectorIndex = 0; iDetectorIndex < iDetectorCount; iDetectorIndex++) { float32 fThisValue = pThisProjection->getData()[iDetectorIndex]; float32 fDataValue = pDataProjection->getDataConst()[iDetectorIndex]; @@ -91,13 +91,13 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator-=(const CFloat32Pro CProjectionGeometry3D * pThisGeometry = getGeometry(); int iProjectionCount = pThisGeometry->getProjectionCount(); + int iDetectorCount = pThisGeometry->getDetectorTotCount(); #ifdef _DEBUG CProjectionGeometry3D * pDataGeometry = _data.getGeometry(); - int iThisProjectionDetectorCount = pThisGeometry->getDetectorRowCount() * pThisGeometry->getDetectorColCount(); - int iDataProjectionDetectorCount = pDataGeometry->getDetectorRowCount() * pDataGeometry->getDetectorColCount(); + int iDataProjectionDetectorCount = pDataGeometry->getDetectorTotCount(); ASTRA_ASSERT(iProjectionCount == pDataGeometry->getProjectionCount()); - ASTRA_ASSERT(iThisProjectionDetectorCount == iDataProjectionDetectorCount); + ASTRA_ASSERT(iDetectorCount == iDataProjectionDetectorCount); #endif for(int iProjectionIndex = 0; iProjectionIndex < iProjectionCount; iProjectionIndex++) @@ -105,7 +105,7 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator-=(const CFloat32Pro CFloat32VolumeData2D * pThisProjection = fetchProjection(iProjectionIndex); CFloat32VolumeData2D * pDataProjection = _data.fetchProjection(iProjectionIndex); - for(int iDetectorIndex = 0; iDetectorIndex < iDetectorIndex; iDetectorIndex++) + for(int iDetectorIndex = 0; iDetectorIndex < iDetectorCount; iDetectorIndex++) { float32 fThisValue = pThisProjection->getData()[iDetectorIndex]; float32 fDataValue = pDataProjection->getDataConst()[iDetectorIndex]; @@ -129,13 +129,13 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator*=(const CFloat32Pro CProjectionGeometry3D * pThisGeometry = getGeometry(); int iProjectionCount = pThisGeometry->getProjectionCount(); + int iDetectorCount = pThisGeometry->getDetectorTotCount(); #ifdef _DEBUG CProjectionGeometry3D * pDataGeometry = _data.getGeometry(); - int iThisProjectionDetectorCount = pThisGeometry->getDetectorRowCount() * pThisGeometry->getDetectorColCount(); - int iDataProjectionDetectorCount = pDataGeometry->getDetectorRowCount() * pDataGeometry->getDetectorColCount(); + int iDataProjectionDetectorCount = pDataGeometry->getDetectorTotCount(); ASTRA_ASSERT(iProjectionCount == pDataGeometry->getProjectionCount()); - ASTRA_ASSERT(iThisProjectionDetectorCount == iDataProjectionDetectorCount); + ASTRA_ASSERT(iDetectorCount == iDataProjectionDetectorCount); #endif for(int iProjectionIndex = 0; iProjectionIndex < iProjectionCount; iProjectionIndex++) @@ -143,7 +143,7 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator*=(const CFloat32Pro CFloat32VolumeData2D * pThisProjection = fetchProjection(iProjectionIndex); CFloat32VolumeData2D * pDataProjection = _data.fetchProjection(iProjectionIndex); - for(int iDetectorIndex = 0; iDetectorIndex < iDetectorIndex; iDetectorIndex++) + for(int iDetectorIndex = 0; iDetectorIndex < iDetectorCount; iDetectorIndex++) { float32 fThisValue = pThisProjection->getData()[iDetectorIndex]; float32 fDataValue = pDataProjection->getDataConst()[iDetectorIndex]; @@ -167,12 +167,13 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator*=(const float32& _f CProjectionGeometry3D * pThisGeometry = getGeometry(); int iProjectionCount = pThisGeometry->getProjectionCount(); + int iDetectorCount = pThisGeometry->getDetectorTotCount(); for(int iProjectionIndex = 0; iProjectionIndex < iProjectionCount; iProjectionIndex++) { CFloat32VolumeData2D * pThisProjection = fetchProjection(iProjectionIndex); - for(int iDetectorIndex = 0; iDetectorIndex < iDetectorIndex; iDetectorIndex++) + for(int iDetectorIndex = 0; iDetectorIndex < iDetectorCount; iDetectorIndex++) { float32 fThisValue = pThisProjection->getData()[iDetectorIndex]; @@ -194,12 +195,13 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator/=(const float32& _f CProjectionGeometry3D * pThisGeometry = getGeometry(); int iProjectionCount = pThisGeometry->getProjectionCount(); + int iDetectorCount = pThisGeometry->getDetectorTotCount(); for(int iProjectionIndex = 0; iProjectionIndex < iProjectionCount; iProjectionIndex++) { CFloat32VolumeData2D * pThisProjection = fetchProjection(iProjectionIndex); - for(int iDetectorIndex = 0; iDetectorIndex < iDetectorIndex; iDetectorIndex++) + for(int iDetectorIndex = 0; iDetectorIndex < iDetectorCount; iDetectorIndex++) { float32 fThisValue = pThisProjection->getData()[iDetectorIndex]; @@ -221,12 +223,13 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator+=(const float32& _f CProjectionGeometry3D * pThisGeometry = getGeometry(); int iProjectionCount = pThisGeometry->getProjectionCount(); + int iDetectorCount = pThisGeometry->getDetectorTotCount(); for(int iProjectionIndex = 0; iProjectionIndex < iProjectionCount; iProjectionIndex++) { CFloat32VolumeData2D * pThisProjection = fetchProjection(iProjectionIndex); - for(int iDetectorIndex = 0; iDetectorIndex < iDetectorIndex; iDetectorIndex++) + for(int iDetectorIndex = 0; iDetectorIndex < iDetectorCount; iDetectorIndex++) { float32 fThisValue = pThisProjection->getData()[iDetectorIndex]; @@ -248,12 +251,13 @@ CFloat32ProjectionData3D& CFloat32ProjectionData3D::operator-=(const float32& _f CProjectionGeometry3D * pThisGeometry = getGeometry(); int iProjectionCount = pThisGeometry->getProjectionCount(); + int iDetectorCount = pThisGeometry->getDetectorTotCount(); for(int iProjectionIndex = 0; iProjectionIndex < iProjectionCount; iProjectionIndex++) { CFloat32VolumeData2D * pThisProjection = fetchProjection(iProjectionIndex); - for(int iDetectorIndex = 0; iDetectorIndex < iDetectorIndex; iDetectorIndex++) + for(int iDetectorIndex = 0; iDetectorIndex < iDetectorCount; iDetectorIndex++) { float32 fThisValue = pThisProjection->getData()[iDetectorIndex]; diff --git a/src/ReconstructionAlgorithm3D.cpp b/src/ReconstructionAlgorithm3D.cpp index f975ace..13d4b07 100644 --- a/src/ReconstructionAlgorithm3D.cpp +++ b/src/ReconstructionAlgorithm3D.cpp @@ -147,6 +147,7 @@ bool CReconstructionAlgorithm3D::initialize(const Config& _cfg) id = boost::lexical_cast<int>(_cfg.self.getOption("SinogramMaskId")); m_pSinogramMask = dynamic_cast<CFloat32ProjectionData3D*>(CData3DManager::getSingleton().get(id)); } + CC.markOptionParsed("SinogramMaskId"); // Constraints - NEW if (_cfg.self.hasOption("MinConstraint")) { |