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path: root/cuda/3d/mem3d.h
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* Start work on CFloat32Data3DGPU to allow persistent/external GPU memoryWillem Jan Palenstijn2017-02-081-1/+4
* Expose the density weighting option of cone_bpWillem Jan Palenstijn2016-12-011-1/+1
* Update headers (website+2016)Willem Jan Palenstijn2016-11-281-3/+3
* Merge branch 'master' into fdk_custom_filterWillem Jan Palenstijn2016-10-131-0/+1
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| * Use CompositeGeometryManager for FDKWillem Jan Palenstijn2016-04-181-0/+1
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* Query max texture size instead of hardcoding itWillem Jan Palenstijn2016-02-161-0/+1
* Add multi-GPU support to CompositeGeometryManagerWillem Jan Palenstijn2016-01-191-0/+2
* Add CompositeGeometryManagerWillem Jan Palenstijn2015-12-041-0/+99