From 47fe3421585302f2101691a685ab99b0e1ad5cfc Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Fri, 1 May 2015 17:48:32 +0200 Subject: Change XMLNode* to XMLNode An XMLNode object is already simply a pointer, so no need to dynamically allocate XMLNodes. --- src/CudaFDKAlgorithm3D.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/CudaFDKAlgorithm3D.cpp') diff --git a/src/CudaFDKAlgorithm3D.cpp b/src/CudaFDKAlgorithm3D.cpp index 7638696..467e641 100644 --- a/src/CudaFDKAlgorithm3D.cpp +++ b/src/CudaFDKAlgorithm3D.cpp @@ -100,12 +100,12 @@ bool CCudaFDKAlgorithm3D::initialize(const Config& _cfg) return false; } - m_iGPUIndex = (int)_cfg.self->getOptionNumerical("GPUindex", -1); + m_iGPUIndex = (int)_cfg.self.getOptionNumerical("GPUindex", -1); CC.markOptionParsed("GPUindex"); - m_iVoxelSuperSampling = (int)_cfg.self->getOptionNumerical("VoxelSuperSampling", 1); + m_iVoxelSuperSampling = (int)_cfg.self.getOptionNumerical("VoxelSuperSampling", 1); CC.markOptionParsed("VoxelSuperSampling"); - m_bShortScan = _cfg.self->getOptionBool("ShortScan", false); + m_bShortScan = _cfg.self.getOptionBool("ShortScan", false); CC.markOptionParsed("ShortScan"); // success -- cgit v1.2.3