/* ----------------------------------------------------------------------- Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp 2014-2016, CWI, Amsterdam Contact: astra@uantwerpen.be Website: http://www.astra-toolbox.com/ This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- */ #include "astra/Float32ProjectionData3DMemory.h" #include "astra/ParallelProjectionGeometry3D.h" #include using namespace std; namespace astra { //---------------------------------------------------------------------------------------- // Default constructor CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory() : CFloat32Data3DMemory() { m_bInitialized = false; m_pGeometry = NULL; } //---------------------------------------------------------------------------------------- // Create an instance of the CFloat32ProjectionData2D class, allocating (but not initializing) the data block. CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry) { m_bInitialized = false; initialize(_pGeometry); } //---------------------------------------------------------------------------------------- // Create an instance of the CFloat32ProjectionData2D class with initialization of the data. CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry, float32* _pfData) { m_bInitialized = false; m_bInitialized = initialize(_pGeometry, _pfData); } //---------------------------------------------------------------------------------------- // Create an instance of the CFloat32ProjectionData2D class with initialization of the data. CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry, float32 _fScalar) { m_bInitialized = false; m_bInitialized = initialize(_pGeometry, _fScalar); } //---------------------------------------------------------------------------------------- // Create an instance of the CFloat32ProjectionData2D class with pre-allocated data CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory) { m_bInitialized = false; m_bInitialized = initialize(_pGeometry, _pCustomMemory); } //---------------------------------------------------------------------------------------- // Initialization bool CFloat32ProjectionData3DMemory::initialize(CProjectionGeometry3D* _pGeometry) { m_pGeometry = _pGeometry->clone(); m_bInitialized = _initialize(m_pGeometry->getDetectorColCount(), // width m_pGeometry->getProjectionCount(), // height m_pGeometry->getDetectorRowCount()); // depth return m_bInitialized; } //---------------------------------------------------------------------------------------- // Initialization bool CFloat32ProjectionData3DMemory::initialize(CProjectionGeometry3D* _pGeometry, const float32* _pfData) { m_pGeometry = _pGeometry->clone(); m_bInitialized = _initialize(m_pGeometry->getDetectorColCount(), // width m_pGeometry->getProjectionCount(), // height m_pGeometry->getDetectorRowCount(), // depth _pfData); return m_bInitialized; } //---------------------------------------------------------------------------------------- // Initialization bool CFloat32ProjectionData3DMemory::initialize(CProjectionGeometry3D* _pGeometry, float32 _fScalar) { m_pGeometry = _pGeometry->clone(); m_bInitialized = _initialize(m_pGeometry->getDetectorColCount(), // width m_pGeometry->getProjectionCount(), // height m_pGeometry->getDetectorRowCount(), // depth _fScalar); return m_bInitialized; } //---------------------------------------------------------------------------------------- // Initialization bool CFloat32ProjectionData3DMemory::initialize(CProjectionGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory) { m_pGeometry = _pGeometry->clone(); m_bInitialized = _initialize(m_pGeometry->getDetectorColCount(), m_pGeometry->getProjectionCount(), m_pGeometry->getDetectorRowCount(), _pCustomMemory); return m_bInitialized; } //---------------------------------------------------------------------------------------- // Destructor CFloat32ProjectionData3DMemory::~CFloat32ProjectionData3DMemory() { //delete m_pGeometry; //delete geom inherited from CFloat32ProjectionData3D //_unInit(); //delete stuff inherited from CFloat32Data3DMemory } //---------------------------------------------------------------------------------------- // Fetch a projection CFloat32VolumeData2D* CFloat32ProjectionData3DMemory::fetchProjection(int _iProjectionNr) const { // fetch slice of the geometry CVolumeGeometry2D volGeom(m_pGeometry->getDetectorColCount(), m_pGeometry->getDetectorRowCount()); // create new volume data CFloat32VolumeData2D* res = new CFloat32VolumeData2D(&volGeom); // copy data int row, col; for (row = 0; row < m_pGeometry->getDetectorRowCount(); ++row) { for (col = 0; col < m_pGeometry->getDetectorColCount(); ++col) { res->getData()[row*m_pGeometry->getDetectorColCount() + col] = m_pfData[_iProjectionNr * m_pGeometry->getDetectorColCount() + m_pGeometry->getDetectorColCount()* m_pGeometry->getProjectionCount() * row + col]; } } // return return res; } //---------------------------------------------------------------------------------------- // Return a projection void CFloat32ProjectionData3DMemory::returnProjection(int _iProjectionNr, CFloat32VolumeData2D* _pProjection) { /// TODO: check geometry // copy data int row, col; for (row = 0; row < m_pGeometry->getDetectorRowCount(); ++row) { for (col = 0; col < m_pGeometry->getDetectorColCount(); ++col) { m_pfData[_iProjectionNr * m_pGeometry->getDetectorColCount() + m_pGeometry->getDetectorColCount()* m_pGeometry->getProjectionCount() * row + col] = _pProjection->getData()[row*m_pGeometry->getDetectorColCount() + col]; } } } //---------------------------------------------------------------------------------------- // Fetch a sinogram CFloat32ProjectionData2D* CFloat32ProjectionData3DMemory::fetchSinogram(int _iSliceNr) const { CParallelProjectionGeometry3D * pParallelProjGeo = (CParallelProjectionGeometry3D *)m_pGeometry; CParallelProjectionGeometry2D * pProjGeo2D = pParallelProjGeo->createProjectionGeometry2D(); // create new projection data CFloat32ProjectionData2D* res = new CFloat32ProjectionData2D(pProjGeo2D); // copy data int row, col; int iDetectorColumnCount = m_pGeometry->getDetectorColCount(); int iProjectionAngleCount = m_pGeometry->getProjectionCount(); for (row = 0; row < m_pGeometry->getProjectionCount(); ++row) { for (col = 0; col < m_pGeometry->getDetectorColCount(); ++col) { int iTargetIndex = row * iDetectorColumnCount + col; int iSourceIndex = _iSliceNr * iDetectorColumnCount * iProjectionAngleCount + row * iDetectorColumnCount + col; float32 fStoredValue = m_pfData[iSourceIndex]; res->getData()[iTargetIndex] = fStoredValue; } } delete pProjGeo2D; // return return res; } //---------------------------------------------------------------------------------------- // Return a sinogram void CFloat32ProjectionData3DMemory::returnSinogram(int _iSliceNr, CFloat32ProjectionData2D* _pSinogram2D) { /// TODO: check geometry // copy data int row, col; for (row = 0; row < m_pGeometry->getProjectionCount(); ++row) { for (col = 0; col < m_pGeometry->getDetectorColCount(); ++col) { m_pfData[_iSliceNr*m_pGeometry->getDetectorColCount()*m_pGeometry->getProjectionCount() + row*m_pGeometry->getDetectorColCount() + col] = _pSinogram2D->getData()[row*m_pGeometry->getDetectorColCount() + col]; } } } //---------------------------------------------------------------------------------------- // Returns a specific value float32 CFloat32ProjectionData3DMemory::getDetectorValue(int _iIndex) { return m_pfData[_iIndex]; } //---------------------------------------------------------------------------------------- // Sets a specific value void CFloat32ProjectionData3DMemory::setDetectorValue(int _iIndex, float32 _fValue) { m_pfData[_iIndex] = _fValue; } //---------------------------------------------------------------------------------------- CFloat32ProjectionData3DMemory& CFloat32ProjectionData3DMemory::operator=(const CFloat32ProjectionData3DMemory& _dataIn) { memcpy(m_pfData, _dataIn.m_pfData, sizeof(float32) * _dataIn.m_pGeometry->getDetectorTotCount()); return *this; } } // end namespace astra