/* ----------------------------------------------------------------------- Copyright 2012 iMinds-Vision Lab, University of Antwerp Contact: astra@ua.ac.be Website: http://astra.ua.ac.be This file is part of the All Scale Tomographic Reconstruction Antwerp Toolbox ("ASTRA Toolbox"). The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- $Id$ */ #include "astra/Float32VolumeData3DMemory.h" #include using namespace std; namespace astra { //---------------------------------------------------------------------------------------- // Default constructor CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory() : CFloat32Data3DMemory() { m_pGeometry = NULL; m_bInitialized = false; } //---------------------------------------------------------------------------------------- // Create an instance of the CFloat32VolumeData2D class, allocating (but not initializing) the data block. CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry) { m_bInitialized = false; m_bInitialized = initialize(_pGeometry); } //---------------------------------------------------------------------------------------- // Create an instance of the CFloat32VolumeData2D class with initialization of the data. CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry, const float32* _pfData) { m_bInitialized = false; m_bInitialized = initialize(_pGeometry, _pfData); } //---------------------------------------------------------------------------------------- // Create an instance of the CFloat32VolumeData2D class with initialization of the data. CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry, float32 _fScalar) { m_bInitialized = false; m_bInitialized = initialize(_pGeometry, _fScalar); } //---------------------------------------------------------------------------------------- // Create an instance of the CFloat32VolumeData2D class with pre-allocated data CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory) { m_bInitialized = false; m_bInitialized = initialize(_pGeometry, _pCustomMemory); } //---------------------------------------------------------------------------------------- // Destructor CFloat32VolumeData3DMemory::~CFloat32VolumeData3DMemory() { if(m_pGeometry){ delete m_pGeometry; } m_pGeometry = 0; } //---------------------------------------------------------------------------------------- // Initialization bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry) { m_pGeometry = _pGeometry->clone(); m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount()); return m_bInitialized; } //---------------------------------------------------------------------------------------- // Initialization bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry, const float32* _pfData) { m_pGeometry = _pGeometry->clone(); m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount(), _pfData); return m_bInitialized; } //---------------------------------------------------------------------------------------- // Initialization bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry, float32 _fScalar) { m_pGeometry = _pGeometry->clone(); m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount(), _fScalar); return m_bInitialized; } //---------------------------------------------------------------------------------------- // Initialization bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory) { m_pGeometry = _pGeometry->clone(); m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount(), _pCustomMemory); return m_bInitialized; } //---------------------------------------------------------------------------------------- // Fetch a slice CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceZ(int _iSliceIndex) const { // fetch slice of the geometry int iRowCount = m_pGeometry->getGridRowCount(); int iColumnCount = m_pGeometry->getGridColCount(); CVolumeGeometry2D volGeom(iColumnCount, iRowCount); // create new volume data CFloat32VolumeData2D* res = new CFloat32VolumeData2D(&volGeom); // copy data int iSliceCount = m_pGeometry->getGridSliceCount(); float * pfTargetData = res->getData(); for(int iRowIndex = 0; iRowIndex < iRowCount; iRowIndex++) { for(int iColumnIndex = 0; iColumnIndex < iColumnCount; iColumnIndex++) { int iSourceIndex = _iSliceIndex * iColumnCount * iRowCount + iRowIndex * iColumnCount + iColumnIndex; int iTargetIndex = iRowIndex * iColumnCount + iColumnIndex; float fStoredValue = m_pfData[iSourceIndex]; pfTargetData[iTargetIndex] = fStoredValue; } } // return return res; } //---------------------------------------------------------------------------------------- // Return a slice void CFloat32VolumeData3DMemory::returnSliceZ(int _iSliceIndex, CFloat32VolumeData2D * _pSlice) { int iRowCount = _pSlice->getGeometry()->getGridRowCount(); int iColumnCount = _pSlice->getGeometry()->getGridColCount(); assert(iRowCount == m_pGeometry->getGridRowCount()); assert(iColumnCount == m_pGeometry->getGridColCount()); for(int iRowIndex = 0; iRowIndex < iRowCount; iRowIndex++) { for(int iColumnIndex = 0; iColumnIndex < iColumnCount; iColumnIndex++) { int iSourceIndex = iRowIndex * iColumnCount + iColumnIndex; int iTargetIndex = _iSliceIndex * iColumnCount * iRowCount + iRowIndex * iColumnCount + iColumnIndex; float fStoredValue = _pSlice->getDataConst()[iSourceIndex]; m_pfData[iTargetIndex] = fStoredValue; } } } CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceX(int _iColumnIndex) const { // TODO: assert(false); return NULL; } CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceY(int _iRowIndex) const { // TODO: assert(false); return NULL; } void CFloat32VolumeData3DMemory::returnSliceX(int _iColumnIndex, CFloat32VolumeData2D * _pSliceData) { // TODO: assert(false); } void CFloat32VolumeData3DMemory::returnSliceY(int _iRowIndex, CFloat32VolumeData2D * _pSliceData) { // TODO: assert(false); } //---------------------------------------------------------------------------------------- // Returns a specific value float32 CFloat32VolumeData3DMemory::getVoxelValue(int _iIndex) { return m_pfData[_iIndex]; } //---------------------------------------------------------------------------------------- // Sets a specific value void CFloat32VolumeData3DMemory::setVoxelValue(int _iIndex, float32 _fValue) { m_pfData[_iIndex] = _fValue; } //---------------------------------------------------------------------------------------- CFloat32VolumeData3DMemory& CFloat32VolumeData3DMemory::operator=(const CFloat32VolumeData3DMemory& _dataIn) { memcpy(m_pfData, _dataIn.m_pfData, sizeof(float32) * _dataIn.m_pGeometry->getGridTotCount()); return *this; } } // end namespace astra