/* ----------------------------------------------------------------------- Copyright: 2010-2015, iMinds-Vision Lab, University of Antwerp 2014-2015, CWI, Amsterdam Contact: astra@uantwerpen.be Website: http://sf.net/projects/astra-toolbox This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- $Id$ */ template void CParallelBeamStripKernelProjector2D::project(Policy& p) { projectBlock_internal(0, m_pProjectionGeometry->getProjectionAngleCount(), 0, m_pProjectionGeometry->getDetectorCount(), p); } template void CParallelBeamStripKernelProjector2D::projectSingleProjection(int _iProjection, Policy& p) { projectBlock_internal(_iProjection, _iProjection + 1, 0, m_pProjectionGeometry->getDetectorCount(), p); } template void CParallelBeamStripKernelProjector2D::projectSingleRay(int _iProjection, int _iDetector, Policy& p) { projectBlock_internal(_iProjection, _iProjection + 1, _iDetector, _iDetector + 1, p); } //---------------------------------------------------------------------------------------- // PROJECT BLOCK template void CParallelBeamStripKernelProjector2D::projectBlock_internal(int _iProjFrom, int _iProjTo, int _iDetFrom, int _iDetTo, Policy& p) { // get vector geometry const CParallelVecProjectionGeometry2D* pVecProjectionGeometry; if (dynamic_cast(m_pProjectionGeometry)) { pVecProjectionGeometry = dynamic_cast(m_pProjectionGeometry)->toVectorGeometry(); } else { pVecProjectionGeometry = dynamic_cast(m_pProjectionGeometry); } // precomputations const float32 inv_pixelLengthX = 1.0f / m_pVolumeGeometry->getPixelLengthX(); const float32 inv_pixelLengthY = 1.0f / m_pVolumeGeometry->getPixelLengthY(); const float32 pixelArea = m_pVolumeGeometry->getPixelLengthX() * m_pVolumeGeometry->getPixelLengthY(); const int colCount = m_pVolumeGeometry->getGridColCount(); const int rowCount = m_pVolumeGeometry->getGridRowCount(); const int detCount = pVecProjectionGeometry->getDetectorCount(); // loop angles #pragma omp parallel for for (int iAngle = _iProjFrom; iAngle < _iProjTo; ++iAngle) { // variables float32 detLX, detLY, detRX, detRY, S, T, update_c, update_r, offsetL, offsetR, invTminS; float32 res, fRxOverRy, fRyOverRx; int iVolumeIndex, iRayIndex, iDetector; int row, row_top, row_bottom, col, col_left, col_right; const SParProjection * proj = &pVecProjectionGeometry->getProjectionVectors()[iAngle]; bool vertical = fabs(proj->fRayX) < fabs(proj->fRayY); if (vertical) { fRxOverRy = proj->fRayX/proj->fRayY; update_c = -m_pVolumeGeometry->getPixelLengthY() * fRxOverRy * inv_pixelLengthX; S = 0.5f - 0.5f*fabs(fRxOverRy); T = 0.5f + 0.5f*fabs(fRxOverRy); invTminS = 1.0f / (T-S); } else { fRyOverRx = proj->fRayY/proj->fRayX; update_r = -m_pVolumeGeometry->getPixelLengthX() * fRyOverRx * inv_pixelLengthY; S = 0.5f - 0.5f*fabs(fRyOverRx); T = 0.5f + 0.5f*fabs(fRyOverRx); invTminS = 1.0f / (T-S); } // loop detectors for (iDetector = _iDetFrom; iDetector < _iDetTo; ++iDetector) { iRayIndex = iAngle * detCount + iDetector; // POLICY: RAY PRIOR if (!p.rayPrior(iRayIndex)) continue; detLX = proj->fDetSX + iDetector * proj->fDetUX; detLY = proj->fDetSY + iDetector * proj->fDetUY; detRX = detLX + proj->fDetUX; detRY = detLY + proj->fDetUY; // vertically if (vertical) { // calculate cL and cR for row 0 float32 xL = detLX + fRxOverRy*(m_pVolumeGeometry->pixelRowToCenterY(0)-detLY); float32 cL = (xL - m_pVolumeGeometry->getWindowMinX()) * inv_pixelLengthX - 0.5f; float32 xR = detRX + fRxOverRy*(m_pVolumeGeometry->pixelRowToCenterY(0)-detRY); float32 cR = (xR - m_pVolumeGeometry->getWindowMinX()) * inv_pixelLengthX - 0.5f; if (cR < cL) { float32 tmp = cL; cL = cR; cR = tmp; } // for each row for (row = 0; row < rowCount; ++row, cL += update_c, cR += update_c) { col_left = int(cL-0.5f+S); col_right = int(cR+1.5-S); if (col_left < 0) col_left = 0; if (col_right > colCount-1) col_right = colCount-1; offsetL = cL - float32(col_left); offsetR = cR - float32(col_left); // for each column for (col = col_left; col <= col_right; ++col, offsetL -= 1.0f, offsetR -= 1.0f) { iVolumeIndex = row * colCount + col; // POLICY: PIXEL PRIOR + ADD + POSTERIOR if (p.pixelPrior(iVolumeIndex)) { // right ray edge if (T <= offsetR) res = 1.0f; else if (S < offsetR) res = 1.0f - 0.5f*(T-offsetR)*(T-offsetR)*invTminS; else if (-S < offsetR) res = 0.5f + offsetR; else if (-T < offsetR) res = 0.5f*(offsetR+T)*(offsetR+T)*invTminS; else res = 0.0f; // left ray edge if (T <= offsetL) res -= 1.0f; else if (S < offsetL) res -= 1.0f - 0.5f*(T-offsetL)*(T-offsetL)*invTminS; else if (-S < offsetL) res -= 0.5f + offsetL; else if (-T < offsetL) res -= 0.5f*(offsetL+T)*(offsetL+T)*invTminS; p.addWeight(iRayIndex, iVolumeIndex, pixelArea*res); p.pixelPosterior(iVolumeIndex); } } } } // horizontally else { // calculate rL and rR for row 0 float32 yL = detLY + fRyOverRx*(m_pVolumeGeometry->pixelColToCenterX(0)-detLX); float32 rL = (m_pVolumeGeometry->getWindowMaxY() - yL) * inv_pixelLengthY - 0.5f; float32 yR = detRY + fRyOverRx*(m_pVolumeGeometry->pixelColToCenterX(0)-detRX); float32 rR = (m_pVolumeGeometry->getWindowMaxY() - yR) * inv_pixelLengthY - 0.5f; if (rR < rL) { float32 tmp = rL; rL = rR; rR = tmp; } // for each column for (col = 0; col < colCount; ++col, rL += update_r, rR += update_r) { row_top = int(rL-0.5f+S); row_bottom = int(rR+1.5-S); if (row_top < 0) row_top = 0; if (row_bottom > rowCount-1) row_bottom = rowCount-1; offsetL = rL - float32(row_top); offsetR = rR - float32(row_top); // for each row for (row = row_top; row <= row_bottom; ++row, offsetL -= 1.0f, offsetR -= 1.0f) { iVolumeIndex = row * colCount + col; // POLICY: PIXEL PRIOR + ADD + POSTERIOR if (p.pixelPrior(iVolumeIndex)) { // right ray edge if (T <= offsetR) res = 1.0f; else if (S < offsetR) res = 1.0f - 0.5f*(T-offsetR)*(T-offsetR)*invTminS; else if (-S < offsetR) res = 0.5f + offsetR; else if (-T < offsetR) res = 0.5f*(offsetR+T)*(offsetR+T)*invTminS; else res = 0.0f; // left ray edge if (T <= offsetL) res -= 1.0f; else if (S < offsetL) res -= 1.0f - 0.5f*(T-offsetL)*(T-offsetL)*invTminS; else if (-S < offsetL) res -= 0.5f + offsetL; else if (-T < offsetL) res -= 0.5f*(offsetL+T)*(offsetL+T)*invTminS; p.addWeight(iRayIndex, iVolumeIndex, pixelArea*res); p.pixelPosterior(iVolumeIndex); } } } } // POLICY: RAY POSTERIOR p.rayPosterior(iRayIndex); } // end loop detector } // end loop angles }