#include #include #include #include "uca.h" #include "uca-cam.h" void grab_callback(uint32_t image_number, void *buffer, void *user) { printf("got picture number %i\n", image_number); } int main(int argc, char *argv[]) { struct uca *u = uca_init(NULL); if (u == NULL) { printf("Couldn't find a camera\n"); return 1; } /* take first camera */ struct uca_camera *cam = u->cameras; uint32_t val = 1; cam->set_property(cam, UCA_PROP_EXPOSURE, &val); val = 0; cam->set_property(cam, UCA_PROP_DELAY, &val); val = 10; cam->set_property(cam, UCA_PROP_FRAMERATE, &val); uint32_t width, height, bits; cam->get_property(cam, UCA_PROP_WIDTH, &width, 0); cam->get_property(cam, UCA_PROP_HEIGHT, &height, 0); cam->get_property(cam, UCA_PROP_BITDEPTH, &bits, 0); uca_cam_alloc(cam, 10); cam->register_callback(cam, &grab_callback, NULL); cam->start_recording(cam); printf("waiting for 5 seconds\n"); sleep(5); cam->stop_recording(cam); uca_destroy(u); return 0; }