#ifndef __UNIFIED_CAMERA_ACCESS_GRABBER_H #define __UNIFIED_CAMERA_ACCESS_GRABBER_H #include #include "uca.h" #include "uca-cam.h" /** * \file uca-grabber.h * \brief Abstract frame grabber model */ enum uca_grabber_constants { UCA_GRABBER_INVALID = -1, /* properties */ UCA_GRABBER_FORMAT = UCA_PROP_LAST + 1, UCA_GRABBER_TRIGGER_MODE, UCA_GRABBER_CAMERALINK_TYPE, /* values */ UCA_FORMAT_GRAY8, UCA_FORMAT_GRAY16, UCA_CL_8BIT_FULL_8, UCA_CL_8BIT_FULL_10, UCA_TRIGGER_FREERUN }; /* * --- virtual methods -------------------------------------------------------- */ /** * Camera probing and initialization. * * \return UCA_ERR_INIT_NOT_FOUND if grabber is not found or could not be initialized */ typedef uint32_t (*uca_grabber_init) (struct uca_grabber **grabber); /** * Free frame grabber resouces. */ typedef uint32_t (*uca_grabber_destroy) (struct uca_grabber *grabber); /** * Set a frame grabber property. * * \param[in] prop Name of the property as defined in uca_grabber_constants * * \return UCA_ERR_PROP_INVALID if property is not supported on the frame * grabber or UCA_ERR_PROP_VALUE_OUT_OF_RANGE if value cannot be set. */ typedef uint32_t (*uca_grabber_set_property) (struct uca_grabber *grabber, enum uca_grabber_constants prop, void *data); /** * Get a frame grabber property. * * \param[in] prop Name of the property as defined in uca_grabber_constants * * \return UCA_ERR_PROP_INVALID if property is not supported on the frame grabber */ typedef uint32_t (*uca_grabber_get_property) (struct uca_grabber *grabber, enum uca_grabber_constants prop, void *data); /** * Allocate buffers with current width, height and bitdepth. * * \warning Subsequent changes of width and height might corrupt memory. */ typedef uint32_t (*uca_grabber_alloc) (struct uca_grabber *grabber, uint32_t pixel_size, uint32_t n_buffers); /** * Begin acquiring frames. * * \param[in] n_frames Number of frames to acquire, -1 means infinite number * * \param[in] async Grab asynchronous if true */ typedef uint32_t (*uca_grabber_acquire) (struct uca_grabber *grabber, int32_t n_frames); /** * Stop acquiring frames. */ typedef uint32_t (*uca_grabber_stop_acquire) (struct uca_grabber *grabber); /** * Grab a frame. * * This method is usually called through the camera interface and not directly. * * \param[in] buffer The pointer of the frame buffer is set here * * \param[out] frame_number Number of the grabbed frame */ typedef uint32_t (*uca_grabber_grab) (struct uca_grabber *grabber, void **buffer, uint64_t *frame_number); /** * Register callback for given frame grabber. To actually start receiving * frames, call uca_grabber_acquire(). * * \param[in] grabber The grabber for which the callback should be installed * * \param[in] cb Callback function for when a frame arrived */ typedef uint32_t (*uca_grabber_register_callback) (struct uca_grabber *grabber, uca_cam_grab_callback cb, void *meta_data, void *user); /** * Represents a frame grabber abstraction, that concrete frame grabber * implementations must implement. * * A uca_grabber_t structure is never used directly but only via the * uca_camera_t interface in order to keep certain duplicated properties in sync * (e.g. image dimensions can be set on frame grabber and camera). */ typedef struct uca_grabber { struct uca_grabber *next; /* Function pointers to grabber-specific methods */ uca_grabber_destroy destroy; uca_grabber_set_property set_property; uca_grabber_get_property get_property; uca_grabber_alloc alloc; uca_grabber_acquire acquire; uca_grabber_stop_acquire stop_acquire; uca_grabber_grab grab; uca_grabber_register_callback register_callback; /* Private */ uca_cam_grab_callback callback; bool asynchronous; void *user; } uca_grabber_t; #endif