#ifndef __UNIFIED_CAMERA_ACCESS_GRABBER_H #define __UNIFIED_CAMERA_ACCESS_GRABBER_H #include enum uca_grabber_constants { UCA_GRABBER_INVALID = -1, /* properties */ UCA_GRABBER_WIDTH = 0, UCA_GRABBER_HEIGHT, UCA_GRABBER_WIDTH_MAX, UCA_GRABBER_WIDTH_MIN, UCA_GRABBER_OFFSET_X, UCA_GRABBER_OFFSET_Y, UCA_GRABBER_EXPOSURE, UCA_GRABBER_FORMAT, UCA_GRABBER_TRIGGER_MODE, UCA_GRABBER_CAMERALINK_TYPE, /* values */ UCA_FORMAT_GRAY8, UCA_FORMAT_GRAY16, UCA_CL_8BIT_FULL_8, UCA_CL_8BIT_FULL_10, UCA_TRIGGER_FREERUN }; /* * --- virtual methods -------------------------------------------------------- */ /** * \brief Camera probing and initialization * \return UCA_ERR_INIT_NOT_FOUND if camera is not found or could not be initialized */ typedef uint32_t (*uca_grabber_init) (struct uca_grabber_t **grabber); /** * \brief Free camera resouces */ typedef uint32_t (*uca_grabber_destroy) (struct uca_grabber_t *grabber); /** * \brief Set a property * \param[in] property_name Name of the property as defined in XXX * \return UCA_ERR_PROP_INVALID if property is not supported on the frame * grabber or UCA_ERR_PROP_VALUE_OUT_OF_RANGE if value cannot be set. */ typedef uint32_t (*uca_grabber_set_property) (struct uca_grabber_t *grabber, enum uca_grabber_constants prop, void *data); /** * \brief Set a property * \param[in] property_name Name of the property as defined in XXX * \return UCA_ERR_PROP_INVALID if property is not supported on the frame grabber */ typedef uint32_t (*uca_grabber_get_property) (struct uca_grabber_t *grabber, enum uca_grabber_constants prop, void *data); /** * \brief Allocate buffers with current width, height and bitdepth * \note Subsequent changes of width and height might corrupt memory */ typedef uint32_t (*uca_grabber_alloc) (struct uca_grabber_t *grabber, uint32_t pixel_size, uint32_t n_buffers); /** * \brief Begin acquiring frames * \param[in] n_frames Number of frames to acquire, -1 means infinite number * \param[in] async Grab asynchronous if true */ typedef uint32_t (*uca_grabber_acquire) (struct uca_grabber_t *grabber, int32_t n_frames); /** * \brief Stop acquiring frames */ typedef uint32_t (*uca_grabber_stop_acquire) (struct uca_grabber_t *grabber); /** * \brief Grab a frame * * This method is usually called through the camera interface and not directly. * * \param[in] buffer The pointer of the frame buffer is set here */ typedef uint32_t (*uca_grabber_grab) (struct uca_grabber_t *grabber, void **buffer); struct uca_grabber_t { struct uca_grabber_t *next; /* Function pointers to grabber-specific methods */ uca_grabber_destroy destroy; uca_grabber_set_property set_property; uca_grabber_get_property get_property; uca_grabber_alloc alloc; uca_grabber_acquire acquire; uca_grabber_stop_acquire stop_acquire; uca_grabber_grab grab; /* Private */ bool asynchronous; void *user; }; #endif