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DMA Access Synchronization
==========================
 - At driver level, few types of buffers are supported:
    * SIMPLE - non-reusable buffers, the use infomation can be used for cleanup
    after crashed applications.
    * EXCLUSIVE - reusable buffers which can be mmaped by a single appliction
    only. There is two modes of these buffers:
	+ Buffers in a STANDARD mode are created for a single DMA operation and
	if such buffer is detected while trying to reuse, the last operation
	has failed and reset is needed.
	+ Buffers in a PERSISTENT mode are preserved between invocations of
	control application and cleaned up only after the PERSISTENT flag is 
	removed
    * SHARED - reusable buffers shared by multiple processes. Not really 
    needed at the moment.

    KMEM_FLAG_HW - indicates that buffer can be used by hardware, acually this
    means that DMA will be enabled afterwards. The driver is not able to check
    if it really was enable and therefore will block any attempt to release 
    buffer until KMEM_HW_FLAG is passed to kmem_free routine as well. The later
    should only called with KMEM_HW_FLAG after the DMA engine is stopped. Then,
    the driver can be realesd by kmem_free if ref count reaches 0.
    
    KMEM_FLAG_EXCLUSIVE - prevents multiple processes mmaping the buffer 
    simultaneously. This is used to prevent multiple processes use the same
    DMA engine at the same time.
    
    KMEM_FLAG_REUSE - requires reuse of existing buffer. If reusable buffer is 
    found (non-reusable buffers, i.e. allocated without KMEM_FLAG_REUSE are
    ignored), it is returned instead of allocation. Three types of usage 
    counters are used. At moment of allocation, the HW reference is set if 
    neccessary. The usage counter is increased by kmem_alloc function and
    decreased by kmem_free. Finally, the reference is obtained at returned
    during mmap/munmap. So, on kmem_free, we do not clean
	a) reusable buffers with reference count above zero or hardware 
	reference set
	b) non-exclusive buffers with usage counter above zero (For exclusive
	buffer the value of usage counter above zero just means that application
        have failed without cleaning buffers first. There is no easy way to 
        detect that for shared buffers, so it is left as manual operation in
        this case)
        c) any buffer if KMEM_FLAG_REUSE was provided to function (I don't have
        a clear idea why to call it at all, but I have feeling it can be useful
    During module unload, only buffers with references can prevent cleanup. In
    this case the only possiblity to free the driver is to call kmem_free 
    passing FORCE flags.
    
    KMEM_FLAG_PERSISTENT - if passed to allocation routine, changes mode of 
    buffer to PERSISTENT, if passed to free routine, vice-versa changes mode
    of buffer to NORMAL. Basically, if we call 'pci --dma-start' this flag
    should be passed to alloc and if we call 'pci --dma-stop' it should be
    passed to free. In other case, the flag should not be present.

    If application crashed, the munmap while be still called cleaning software
    references. However, the hardware reference will stay since it is not clear
    if hardware channel was closed or not. To lift hardware reference, the 
    application can be re-executed (or dma_stop called, for instance).
    * If there is no hardware reference, the buffers will be reused by next 
    call to application and for EXCLUSIVE buffer cleaned at the end. For SHARED
    buffers they will be cleaned during module cleanup only (no active 
    references).
    * The buffer will be reused by next call which can result in wrong behaviour
    if buffer left in incoherent stage. This should be handled on upper level.
    
 - At pcilib/kmem level synchronization of multiple buffers is performed
    Inconsistent buffer types:
     * Buffers are in PRESISTENT mode, but newly allocated, OK
     * Buffers are reused, but are not in PERSISTENT mode (for EXCLUSIVE buffers
     this means that application has crashed during the last execution), OK
     * Some of buffers are reused (not just REUSABLE, but actually reused), 
     others - not, FAIL
     * Some of buffers are REUSABLE, others - not, FAIL
     * Some of buffers are EXCLUSIVE, others - not, FAIL
     * Some of buffers are PERSISTENT, others - not, FAIL
     * Some of buffers are HW, others - not, FAIL (to simplify clean-up, 
     even if we are going to set HW flag anyway)
     
    On allocation error at some of the buffer, call clean routine and
     * Preserve HW flag if buffers hold HW reference
     * Preserve PERSISTENT flag if buffers are in PERSISTENT mode
     * Remove REUSE flag, we want to clean if it is allowed by current buffer
     status
     * EXCLUSIVE flag is not important for kmem_free routine.
    
 - At DMA level
    There is 4 components of DMA access:
    * DMA engine enabled/disabled
    * DMA engine IRQs enabled/disabled - always enabled at startup
    * Memory buffers
    * Ring start/stop pointers
    
    To prevent multiple processes accessing DMA engine in parallel, the first
    action is buffer initialization 
	* Always with REUSE, EXCLUSIVE, and HW flags 
	* Optionally with PERSISTENT flag (if DMA_PERSISTENT flag is set)
    If another DMA app is running, the buffer allocation will fail (no dma_stop 
    is executed in this case) 

    Depending on PRESERVE flag, kmem_free will be called with REUSE flag 
    keeping buffer in memory (this is redundant since HW flag is enough) or HW
    flag indicating that DMA engine is stopped and buffer could be cleaned.
    PERSISTENT flag is defined by DMA_PERSISTENT flag passed to stop routine.
    
    PRESERVE flag is enforced if DMA_PERSISTENT is not passed to dma_stop
    routine and either it:
	a) Explicitely set by DMA_PERMANENT flag passed to dma_start 
	function 
	b) Implicitely set if DMA engine is already enabled during dma_start, 
	all buffers are reused, and are in persistent mode.
    If PRESERVE flag is on, the engine will not be stopped at the end of
    execution (and buffers will stay because of HW flag).
    
    If buffers are reused and in PERSISTENT mode, DMA engine was on before 
    dma_start (we not basing on PRESERVE flag, because it can be enforced), 
    ring pointers are calculated from LAST_BD and states of ring elements.
    If previous application crashed (i.e. buffers may be corrupted). Two
    cases are possible:
    * If during the call buffers were in non-PERSISTENT mode, it can be 
    easily detected - buffers are reused, but are not in PERSISTENT mode 
    (or at least was not before we set them to). In this case we just 
    reinitialize all buffers.
    * If during the call buffers were in PERSISTENT mode, it is up to 
    user to check their consistency and restart DMA engine.]
    
    IRQs are enabled and disabled at each call
    
Register Access Synchronization
===============================
 We need to serialize access to the registers by the different running 
 applications and handle case when registers are accessed indirectly by
 writting PCI BARs (DMA implementations, for instance).
 * An option would be to serialize at least access to CMOSIS registers
 which are always accessed over register functions.

Register/DMA Configuration
==========================
 - XML description of registers
 - Formal XML-based (or non XML-based) language for DMA implementation. 
   a) Writting/Reading register values
   b) Wait until <register1>=<value> on <register2>=<value> report error
   c) ... ?