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#include <stdio.h>
#include <string.h>
#include "internal.h"
#include "rccconfig.h"
#include "rcclocale.h"
rcc_language_ptr rccGetLanguagePointer(rcc_context ctx, rcc_language_id language_id) {
if ((!ctx)||(language_id<0)||(language_id>=ctx->n_languages)) return NULL;
return ctx->languages[language_id];
}
const char *rccGetLanguageName(rcc_context ctx, rcc_language_id language_id) {
rcc_language_ptr language;
language = rccGetLanguagePointer(ctx, language_id);
if (!language) return NULL;
return language->sn;
}
rcc_language_id rccGetLanguageByName(rcc_context ctx, const char *name) {
unsigned int i;
if ((!ctx)||(!name)) return 0;
for (i=0;ctx->languages[i];i++)
if (!strcmp(ctx->languages[i]->sn, name)) return i;
return 0;
}
static rcc_language_id rccGetDefaultLanguage(rcc_context ctx) {
int err;
unsigned int i;
char stmp[RCC_MAX_LANGUAGE_CHARS+1];
if (!ctx) return -1;
err = rccLocaleGetLanguage(stmp, ctx->locale_variable, RCC_MAX_LANGUAGE_CHARS);
if (err) {
if (ctx->n_languages>1) return 1;
return -1;
}
for (i=0;ctx->languages[i];i++)
if (!strcmp(ctx->languages[i]->sn, stmp)) return i;
if (i>1) return 1;
return -1;
}
rcc_language_id rccGetRealLanguage(rcc_context ctx, rcc_language_id language_id) {
printf("CRL: %i\n", language_id);
if ((!ctx)||(language_id<0)||(language_id>=ctx->n_languages)) return -1;
if (language_id) return language_id;
return rccGetDefaultLanguage(ctx);
}
const char *rccGetRealLanguageName(rcc_context ctx, rcc_language_id language_id) {
language_id = rccGetRealLanguage(ctx, language_id);
if (language_id<0) return NULL;
return rccGetLanguageName(ctx, language_id);
}
rcc_language_id rccGetSelectedLanguage(rcc_context ctx) {
if (!ctx) return -1;
return ctx->current_language;
}
const char *rccGetSelectedLanguageName(rcc_context ctx) {
rcc_language_id language_id;
language_id = rccGetSelectedLanguage(ctx);
if (language_id<0) return NULL;
return rccGetLanguageName(ctx, language_id);
}
rcc_language_id rccGetCurrentLanguage(rcc_context ctx) {
if (!ctx) return -1;
printf("CL: %i\n", ctx->current_language);
return rccGetRealLanguage(ctx, ctx->current_language);
}
const char *rccGetCurrentLanguageName(rcc_context ctx) {
rcc_language_id language_id;
language_id = rccGetCurrentLanguage(ctx);
if (language_id<0) return NULL;
return rccGetLanguageName(ctx, language_id);
}
int rccSetLanguage(rcc_context ctx, rcc_language_id language_id) {
rcc_language_config config;
if ((!ctx)||(language_id < 0)||(language_id >= ctx->n_languages)) return -1;
if ((!ctx->languages[language_id]->engines[0])||(!ctx->languages[language_id]->charsets[0])) return -2;
if (ctx->current_language != language_id) {
config = rccGetConfig(ctx, language_id);
if (!config) return -1;
ctx->configure = 1;
ctx->current_language = language_id;
ctx->current_config = config;
}
}
int rccSetLanguageByName(rcc_context ctx, const char *name) {
rcc_language_id language_id;
language_id = rccGetLanguageByName(ctx, name);
if (language_id < 0) return -1;
return rccSetLanguage(ctx, language_id);
}
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